# Furniture System

The Furnishing system provides both decorative fun and gameplay enhancement for players in Mahjong Meta.

**Types of Furnitures**

1. Mahjong Table
2. Wallpaper
3. Floor
4. Bed
5. Sofa
6. Cupboard
7. Electronic
8. Decoration
9. Facility
10. Others

For basic types of furnishings, players can deploy 1 only in each room (there are more rooms for high rarity House). Other types will depends on the room size and rarity.

**Affixes**

When each furnishing is generated, random affixes will be attached to the NFT with different enhancements. Different affixes will be colored differently according to their rarity.

<table><thead><tr><th width="135">Affixes</th><th width="339">Description</th><th width="90">Rarity</th><th width="105">Superimposed</th><th width="113">Lv1</th><th width="122">Lv2</th><th width="125">Lv3</th></tr></thead><tbody><tr><td>Energetic</td><td>Add [x] Powers to Prime Tama</td><td>R</td><td>1</td><td>1</td><td>2</td><td>4</td></tr><tr><td>Smart</td><td>Add [x] Intelligence to Prime Tama</td><td>N</td><td>3</td><td>1-3</td><td>+1-3</td><td>+2-5</td></tr><tr><td>Strong</td><td>Add [x] Perseverance to Prime Tama</td><td>N</td><td>3</td><td>1-3</td><td>+1-3</td><td>+2-5</td></tr><tr><td>Wise</td><td>Add [x] Judgement to Prime Tama</td><td>N</td><td>3</td><td>1-3</td><td>+1-3</td><td>+2-5</td></tr><tr><td>Lucky</td><td>Add [x] Luck to Prime Tama</td><td>R</td><td>3</td><td>1-3</td><td>+1-3</td><td>+2-5</td></tr><tr><td>Prolific</td><td>Add [x%] for twins possibility of Tama Breeding</td><td>SR</td><td>1</td><td>0.1%-1.0%</td><td>+0.5%-1.5%</td><td>+1.0%-2.5%</td></tr><tr><td>Efficient</td><td>Add [x] exp of Tama from each round</td><td>R</td><td>2</td><td>1</td><td>2</td><td>3</td></tr><tr><td>Skillful</td><td>Increase [x%] synthesis success possibilities on skill cards</td><td>R</td><td>1</td><td>0.1%-1.0%</td><td>+0.5%-1.5%</td><td>+1.0%-2.5%</td></tr><tr><td>Healthy*</td><td>Recover [x] HP for every 5/7/9 rounds, max to 49/50 of skill card.</td><td>SR</td><td>1</td><td>5rounds/1hp</td><td>7rounds/2hp</td><td>9rounds/3hp</td></tr><tr><td>Agile</td><td>[x%] to exempted HP consumption after game round</td><td>R</td><td>1</td><td>1%-3%</td><td>+1.0%-2.5%</td><td>+2.0%-5.0%</td></tr><tr><td>Family-friendly</td><td>Increase [x%] synthesis success possibilities on Furnishings</td><td>R</td><td>1</td><td>0.1%-1.0%</td><td>+0.1%-1.5%</td><td>+1.0%-2.5%</td></tr><tr><td>Powerful</td><td>Increase [x] powers for your House</td><td>R</td><td>1</td><td>1</td><td>3</td><td>5</td></tr><tr><td>Richful</td><td>Increase [x%] Gachaball drop possibilities</td><td>SR</td><td>1</td><td>0.1%-1.0%</td><td>+0.1%-1.5%</td><td>+1.0%-2.5%</td></tr><tr><td>Carlector</td><td>Increase [x%] Skill Cards drop possibilities from Gachaball</td><td>N</td><td>1</td><td>0.1%-1.0%</td><td>+0.1%-1.5%</td><td>+1.0%-2.5%</td></tr><tr><td>Trendy</td><td>Increase [x%] Fashion drop possibilities from Gachaball</td><td>N</td><td>1</td><td>0.1%-1.0%</td><td>+0.1%-1.5%</td><td>+1.0%-2.5%</td></tr><tr><td>Delicate</td><td>Increase [x%] Furnishing drop possibilities from Gachaball</td><td>N</td><td>1</td><td>0.1%-1.0%</td><td>+0.1%-1.5%</td><td>+1.0%-2.5%</td></tr><tr><td>Shining</td><td>Increase [x%] Jade drop possibilities from Gachaball</td><td>N</td><td>1</td><td>0.1%-1.0%</td><td>+0.1%-1.5%</td><td>+1.0%-2.5%</td></tr><tr><td>Chosen</td><td>Increase [x%] to level up Gachaball gained from game round</td><td>SR</td><td>1</td><td>0.1%-1.0%</td><td>+0.1%-1.5%</td><td>+1.0%-2.5%</td></tr><tr><td>Patient</td><td>Increase [x] second(s) to player's consideration time in game round</td><td>N</td><td>1</td><td>1</td><td>2</td><td>3</td></tr></tbody></table>

**Powers to Consume**

To make the enhancement from affixes effective, players need to activated furnishing NFTs in their House, which require the House to have enough powers to consume. Each furnishing NFT with different Rarity and levels consume different powers.

When powers are fully occupied, players are still able to display their extra furnishings for decorative purpose, and also can switch activation status easily when they would like to.

<table><thead><tr><th width="118">Levels</th><th width="218" align="center">N</th><th width="198" align="center">R</th><th align="center">SR</th></tr></thead><tbody><tr><td>Lv1</td><td align="center">1</td><td align="center">2</td><td align="center">3</td></tr><tr><td>Lv2</td><td align="center">2</td><td align="center">3</td><td align="center">4</td></tr><tr><td>Lv3</td><td align="center">3</td><td align="center">4</td><td align="center">5</td></tr></tbody></table>

**Refine System**

Players are able to obtain refine stone from Gatchball during the game. Refine Stone is used for reset the affixes of furnitures.

Cost for different rarities:

<table><thead><tr><th>Rarities</th><th width="227.33333333333334">Materials (Refine Stone)</th><th>Cost*</th></tr></thead><tbody><tr><td>N</td><td>1</td><td>10MJU</td></tr><tr><td>R</td><td>2</td><td>30MJU</td></tr><tr><td>SR</td><td>3</td><td>50MJU</td></tr></tbody></table>

\*For compensating season 1 players, the cost of refining is set to be free on Season 2.&#x20;


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