Reward Pool System

The reward pool in Mahjong Meta is designed for all community players. The approach applied tries to maintain a sustainable and evergreen token distribution system that adapts the game's performance and the available liquidity, ensuring fairness for all stage players.

Reward Pools:

#1 MAJ Pool (After TGE)

The fund of MAJ reward pool are origined from:

  1. Total Token portion for community of MAJ, to be shared with all Mahjong Games, not less than 40% of total supply.

  2. MAJ Tax from NFT Market (trading of Fashion, Furnishings and others to be included)

  3. % of Repurchasing by MJU Pool

On weekly basis, token will be released from the MAJ pool, and being provided as active rewards. Formula for Token weekly releasing:

Token release per week (t) = P * Pool_Balance(t-1) * e^(-B * t)

where

P = fixed percentage of the remaining pool balance

B = decay rate

Pool_Balance(t) = Pool_Balance(t-1) - Token release per week (t) + Replenished_Tokens(t)

The first equation calculates the number of tokens to be released during week t, while the second equation updates the pool balance for week t by considering the previous week's balance, the token release, and the reinjections.

This approach offers several benefits:

  • It ensures a sustainable token distribution by applying an exponential decay factor, gradually reducing the release rate over time.

  • It adapts to the game's performance and available liquidity by considering the reinjections from repurchases and service fees.

  • It helps maintain fairness for all stage players, as the token release rate is influenced by the remaining pool balance and the reinjections.

*Before the TGE of MAJ, the rewards issuing in game (for 1st season now) will be determined by the overall budget, growth needs and population size.

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