Reward Pool System
The reward pool in Mahjong Meta is designed for all community players. The approach applied tries to maintain a sustainable and evergreen token distribution system that adapts the game's performance and the available liquidity, ensuring fairness for all stage players.
Reward Pools:
#1 MAJ Pool (After TGE)
The fund of MAJ reward pool are origined from:
Total Token portion for community of MAJ, to be shared with all Mahjong Games, not less than 40% of total supply.
MAJ Tax from NFT Market (trading of Fashion, Furnishings and others to be included)
% of Repurchasing by MJU Pool
On weekly basis, token will be released from the MAJ pool, and being provided as active rewards. Formula for Token weekly releasing:
Token release per week (t) = P * Pool_Balance(t-1) * e^(-B * t)
where
P = fixed percentage of the remaining pool balance
B = decay rate
Pool_Balance(t) = Pool_Balance(t-1) - Token release per week (t) + Replenished_Tokens(t)
The first equation calculates the number of tokens to be released during week t, while the second equation updates the pool balance for week t by considering the previous week's balance, the token release, and the reinjections.
This approach offers several benefits:
It ensures a sustainable token distribution by applying an exponential decay factor, gradually reducing the release rate over time.
It adapts to the game's performance and available liquidity by considering the reinjections from repurchases and service fees.
It helps maintain fairness for all stage players, as the token release rate is influenced by the remaining pool balance and the reinjections.
*Before the TGE of MAJ, the rewards issuing in game (for 1st season now) will be determined by the overall budget, growth needs and population size.
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