Skill Card System

The Skill Card NFT is an essential in-game NFT category used for various competitive activities involving Tama. It can assist each Tama in better executing the strategic intentions of its owner during Mahjong matches, and achieve optimal performance on the game table when competing against other players' Tama.

Requirements

Each skill card has different minimum attribute requirements for Tama that need to equip them based on their unique AI strategy abilities.

To equip the skill cards with Tama before each match, the Tama's attributes need to meet the equip requirements of each skill card. The attributes can be improved by leveling up or buffed by Furnishings activated in House.

HP

Skill Cards NFT are consumable items in game. Each HP point will be deducted from each match while equipping. Each card will consume 1 energy position from Tama. Tama's energy levels are vary according to the rarities.

Each skill card Once the HP of skill cards drop to 0, they cannot be equipped for matches. Players can choose change a new skill card with enough HP to battle or burn another skill card to recharge the HP for the empty ones.

The rechargeable times are limited for 2. Each time players can choose 1-5 cards as fuels to recharge. As the burning material, HP x rechargeable ratio (80%)will be equal to the effective HP to be recharged.

Once the HP and rechargeable times are both fully consumed, the skill card will be burned automatically and disappeared from players inventory.

Unlimited HP Cards

Players are able to acquire Unlimited HP Skill Cards by combining 5 identical unused skill cards through synthesis system.

Skill Cards Synthesis

Synthesis TypesMaterialsCost

Rebirth Synthesis

2 Random Unused Cards

20 MJU

Infinite Synthesis

5 Identical Unused Cards

50 MJU

Recycling Synthesis

5 Used Cards

50 MJU

Trading & Transferring

Only unused (HP&rechargeable are both full) Skill Cards can be traded on NFT marketplace and transferred out to other ERC20 addresses.

Fees for Checking

Player's preference for skill card strategy combinations is considered private data. Players have the option to set a protection fee, either to charge other players or to act as protection by setting it at a high level.

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